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Tetra Zone

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Devlog

  • AmiGameJam 2024 submission
    November 27, 2024 by Wei-ju Wu
    2
    #amigamejam2024, #amiga, #amiga 500, #indie game
    Here it is, my finished submission for AmiGameJam 2024, 3 days before the deadline. I prefer to post this now, because with the upcoming Thanksgiving holidays I won't be able to do much other things t... Continue reading
  • Update to WIP version of TetraZone: Soundtrack
    November 25, 2024 by Wei-ju Wu#tetrazone, #amiga, #amigamejam2024, #amigamejam
    I managed to get the background music to a state where I am only going to do minor changes to it. Some people in the Amiga community might recognize the melody :D I took existing drum, saxophone and p... Continue reading
  • First WIP release of TetraZone
    November 18, 2024 by Wei-ju Wu#amigamejam2024, #amiga, #gamedev
    There is 2 weeks until the submission deadline for AmiGameJam 2024 and I decided to upload my first WIP version. I wrote TetraZone in C with a framework and both were started roughly at the beginning... Continue reading
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